The proposal of the CET is to study the situation in the primary and the secondary schools and to find answers related to the use of the new technologies and how the students are using them. For this reason, the project team includes four high schools, a primary school, a teachers' training center, and the faculty of Communication of the University of Girona.
The principal aims of the project are to:
To play simply start a New Game, select the number of players, their nationalities and press Start.
Roll the dice to move your player over the billboard and collect Gigabytes, the first player to collect 7 GB wins the match.
To collect Gigabytes answer correctly the questions or collect bonus, but be careful, if your answer is wrong you will lose precious points!
During your game you may encounter special boxes such as the flags, the chances and the unforeseen, hope it's a lucky day because you may lose GB's!
Last advice, stay away from the No Connection and the BOOM boxes, they make you lose all your points!!
Have fun!!
# | Name | GB | Nationality |
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About Socialopoly
Socialopoly is a web game about internet security and the common rules to follow on it, realized by three students at the fifth year of the Computer Science address at the ITI Galileo Galilei of Leghorn for the Erasmus Project 2014 - 2016.
We hope that our work will be useful to prevent any kind of incidents that may occur on the web.
Be smart.
Luca Franceschi - head programmer.
Marco Costa - programming and design.
Leonardo Venuta - programmer.
It's realized under a no-commercial Creative Common License only for educational purposes. We do not own any of the Hasbro© logos or relatives.
Socialopoly di socialopoly.altervista.org è distribuito con Licenza Creative Commons Attribuzione - Non commerciale - Condividi allo stesso modo 4.0 Internazionale